Technical roles
at Noltrona
We build workshop programmes and internal tooling around browser-based social casino mechanics. The people we hire write real code, work with probability models, and care about system correctness over surface-level polish.
Who we look for
Most positions require at least 3 years working on game logic, numerical systems, or interactive browser applications. We read code before CVs.
What the work looks like day-to-day
Sessions run in 4-hour blocks with direct technical review after each module. Engineers on the team spend roughly 60% of their time on core mechanics and the rest on tooling and documentation.
Location
Liverpool, UK — on-site with flexibility for remote blocks after the first 90 days.
Schedule
Workshop cycles run across 6-week sprints. Planning sessions happen every second Monday.
Team size
Currently 14 people across engineering, curriculum, and QA. Small enough that decisions move fast.
Open positions
3 ROLESThis role focuses on the probability and state logic that sits underneath slot and card mechanic workshops. You will be implementing RNG pipelines, verifying mathematical fairness, and writing the reference code participants study.
- JavaScript / TypeScript
- Probability Theory
- State Machines
- Canvas API
You will design and maintain the hands-on coding exercises that run across our programming and mathematics tracks. Existing materials cover around 120 hours of structured content — this role extends and refines that library.
- Technical Writing
- Game Math
- HTML5 / CSS
- Instructional Design
Testing the reference implementations that participants compare their work against. Edge cases in social casino mechanics tend to be subtle — a 1% deviation in distribution can invalidate an entire module.
- Statistical Testing
- Browser Automation
- Bug Reporting
- JavaScript